“Beginning with the unexpected success of Atari's Pong in the 1970s, this book explores the points of convergence at which gaming and sports culture merge.”
“A timely volume, with a stellar array of authors.”
— Toby Miller, author of Blow Up the Humanities
“Essays complement one another and, taken together, provide a comprehensive overview of important considerations in a field that is only beginning to be researched in depth. . . . Recommended.”
— Choice
“Numerous avenues of inquiry worthy of closer investigation are offered in this book. As such, this work is a useful contribution to this burgeoning field of study.”
— Library Journal
“In taking on a number of dfferent kinds of topics, Brookey and Oates have assembled a collection that encourages the reader to think beyond any singular way of examining sports games.”
— American Journal of Play
“[W]hat is particularly unique about Playing to Win: Sports, Video Games, and the Culture of Play . . . is that it offers a critical assessment of sports video games at a time when such an assessment is necessary, given the convergence of gaming and sports culture.”
— International Journal of Sport Communication
|